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Standard actions which change the state of things
Locking it with , Unlocking it with , Switching on , Switching off , Opening , Closing , Wearing , Taking off
Switching off something (past tense switched off)
The switching off and switching
on actions are for the simplest kind of machinery operation: they are for
objects representing machines (or more likely parts of machines), which are
considered to be either off or on at any given time.
The actions are intended to be used where the noun is a device, but in fact
they could work just as well with any kind which can be 'switched on' or
'switched off'.
Typed commands leading to this action
"close off [something]"
"turn [something] off"
"turn off [something]"
"switch [something switched on]"
"switch [something] off"
"switch off [something]"
Rules controlling this action
set action variables for when acting fast acting fast actions are fast rule name unlist
before doing anything except examining or reaping in Drawing Room
before doing anything except attacking when Nomos bonus is true
before doing anything boots of wandering weirdness rule name unlist
instead of doing anything with clouds of smoke when the smoke timer of the location is less than 1
instead of switching off the pipes
instead of switching off the teleportation beacon
instead of doing anything with rust spores
check an actor switching off can't switch off unless switchable rule name unlist
check an actor switching off can't switch off what's already off rule name unlist
carry out an actor switching off standard switching off rule name unlist
report an actor switching off standard report switching off rule name unlist